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Zlatka Subotičanec
Zlatka Subotičanec
ZedART, 29, self-taught 2D/3D artist and UI/UX Designer
Bjelovar, Croatia

Summary

I'm Zlatka Subotičanec, going under the artistic name ZEDART. I'm best known for designing the helmet for former F1 driver Mark Webber. Over the years I've switched my focus to a childhood passion, which is the video games industry. Since then I've worked hard on developing these games and presenting myself and my portfolio through branding, by carefully constructing ZEDART as a whole. I offer a wide range of design solutions, including graphic design and game development services specializing in 2D/3D art and UI/UX. My main goal is to deliver high-quality and impressive art. I have over 8 years of experience in the industry and am constantly looking for challenges that will test my skills.

Skills

Concept ArtDigital Painting3D ModelingDigital SculptingCharacter DesignDrawingGraphic DesignSketchingMusic

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Blender
Blender
Cinema 4D
Cinema 4D
SketchBook Pro
SketchBook Pro
Affinity Photo
Affinity Photo
Krita
Krita
Figma
Figma
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Affinity Designer
Affinity Designer

Productions

    • Video Game
      Phageborn
    • Year
      2023
    • Role
      UI/UX designer
    • Company
      Games Revolted d.o.o.
    • Video Game
      Aquatico
    • Year
      2023
    • Role
      UI/UX designer
    • Company
      Intercorona d.o.o.
    • Video Game
      Upoznaj Botaniku
    • Year
      2022
    • Role
      Art Director
    • Company
      Cybertale Studio d.o.o.
    • Video Game
      My Dubrovnik
    • Year
      2021
    • Role
      General Artist
    • Company
      ASYNC d.o.o.
    • Video Game
      Pottery
    • Year
      2019
    • Role
      Game Designer and Artist
    • Company
      Exordium Games d.o.o.
    • Video Game
      Last Encounter
    • Year
      2018
    • Role
      2D Artist/ UI designer
    • Company
      Exordium Games d.o.o.
    • Video Game
      Bear With Me Series
    • Year
      2016
    • Role
      2D Artist
    • Company
      Exordium Games d.o.o.
    • Video Game
      Agenda
    • Year
      2016
    • Role
      General Artist
    • Company
      Exordium Games d.o.o.
    • Video Game
      Zero Reflex
    • Year
      2015
    • Role
      General Artist
    • Company
      Exordium Games d.o.o.

Experience

  • UI/UX Designer at Games Revolted d.o.o.
    Zagreb, HR
    April 2022 - February 2024

    Worked on fixing the project UI/UX, restructuring game assets, and implementing art in Unity. Prototyped and designed monetization features like a Battle Pass, while also tweaking assets for their better presentation in such UI elements. A key goal was to simplify workflow and reuse old artwork, remold them into something better and in style with the game.

  • UI Designer at Intercorona d.o.o.
    Zagreb, HR
    April 2022 - May 2022

    Paid work consisting of designing and delivering UI assets for my client, for the project Aquatico

  • Art Director/ COO at Cybertale Studio d.o.o.
    Zagreb
    December 2020 - November 2021

    Worked on multiple projects, handled tasks, art & education for newcomers to our studio. Handled and worked on customer games as well - directing, doing 2D/3D art, solving necessary problems, and creating technical solutions to get the best results.

  • General Artist at ASYNC d.o.o.
    Zagreb, HR
    June 2020 - October 2020

    Short-term position, paid to work for a 3-month duration to solve core issues with the art development process and to add missing features such as UI/UX.

  • General Artist at Exordium Games d.o.o.
    Zagreb
    September 2014 - May 2020

    Worked in multiple positions. I learned the majority of skills here, such as game design, UI/UX, video production, concept art, and illustrations, and preparing art assets for multiple platforms. Designed the logo of the studio, kept up with the branding and marketing, and at times led the team on several game projects.